Many have noticed the changes in how SD is working. From what I see here are the major issues that we are trying to resolve:
Number of fighters a sector can support based on FB Level and energy in a sector. Since A&R was fixed the amount of damage you take is proportional to how many fighters are in the sector coming after you.
The biggest fix would be to raise planet level prices. What this will do is make it harder to afford the levels that would keep a user out, but the problem with that is now the planets are easier to take and we spend less on building that planet.
Any suggestions are welcome, me and big have been discussing possibilities this afternoon since PJ is out of town.
I think we are getting close just welcome any suggestions, all building and hard attacking makes jack a dull boy