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 Post subject: Time to stamp a version "beta".
PostPosted: Tue Sep 12, 2006 12:34 pm 
AA Trader
AA Trader

Joined: Wed Apr 14, 2004 1:02 pm
Posts: 217
From the outside looking in... The AAT culture seems to be on vacation.

It is time to stamp a version "beta", package the code and let server admins run .30.


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 Post subject: Re: Time to stamp a version "beta".
PostPosted: Tue Sep 12, 2006 2:41 pm 
Site Admin
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Joined: Wed Feb 19, 2003 12:17 pm
Posts: 2619
Kwae Zar wrote:
From the outside looking in... The AAT culture seems to be on vacation.

It is time to stamp a version "beta", package the code and let server admins run .30.


Well forums are quiet but the most recent changes on the main seems to have fixed alot of balance issues ;) PJ's on vacation at the moment. But when he gets back we have a couple other things to fix and test and I think your right its time to let that .21 code get dusted ;)


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 Post subject:
PostPosted: Wed Sep 13, 2006 6:21 am 
Forum Roamer
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Joined: Fri Sep 16, 2005 9:25 am
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Location: Missouri
Quote:
recent changes on the main seems to have fixed alot of balance issues


My pocketbook is feeling the changes. I am still struggling trying to afford a def lvl that will be able to turn the current ships that are in play. Maybe when it is the start of a game and funds weren't already expended to build up planets for defenses that make no credits then this will be more balanced.


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