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 Post subject: AATraders 0.21 Released
PostPosted: Thu Apr 01, 2004 4:05 am 
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Joined: Wed Feb 19, 2003 6:07 pm
Posts: 2930
This is a roll up release that includes ALL of the past patches, fixes and updates. Do not use this download to upgrade an existing game that you are not going to reset. Use the patch files to do that (0.20 Patches).

AATrade Release Features March 31, 2004


1. Fixed header problem on FAQ.
2. Fixed cash problem in Blackjack
3. Fixed problem where database restore could fail in the middle of restoring.
4. Fixed a very rare occurance where a player killed offline with an escape pod may not be able to log back into the game.


1. Team Defense report will now only show team defenses of sectors that have teamed planets.
2. Lag/Refreash code updated so it is checked before ANY database activity occures. This will prevent people from using a script to perform a Denial Of Service attack by refreshing a page rapidly causing the database to be overloaded.
3. Updated install.php to give more information about the server and what is required for the game to run properly.
4. Made changes to most of the scheduler programs to allow for faster scheduler execution and lower memory usage. Games using MySql 4.0.3 or higher will gain a 15-20 times speed increase.
5. Allow first three admin accounts (Alliance, Federation and Independent) to log into a full game.
6. Changed configuration save so it doesn't save sections that are created for that specific game.


1. Force player logout if they are idle for more than 5 minutes. Admin Changable
2. Force player logout if they refresh the screen more than 25 times. Admin changable


Last edited by Panama Jack on Sun May 08, 2005 1:46 am, edited 1 time in total.

 Post subject:
PostPosted: Sat Apr 03, 2004 1:55 pm 
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Joined: Wed Feb 19, 2003 6:07 pm
Posts: 2930
Try doing a shift-refresh in your browser to clear your browser cash when viewing the shipyard.

Either that or you didn't overwrite all of the files with the new files from the archive.

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