It is currently Sat May 11, 2024 4:38 pm


The forum is READ ONLY. Please direct any future discussions to our Facebook page


 Page 1 of 1 [ 6 posts ] 
Author Message
 Post subject: AATrade 0.30 Reset
PostPosted: Wed Nov 23, 2005 6:44 am 
Developer
Developer
User avatar

Joined: Wed Feb 19, 2003 6:07 pm
Posts: 2930
I have reset both 0.30 test games. There is new code for alot of things so have fun testing it out.

You can now use the trade routes. Right now only Port to Port, Upgrade Port to Planet and Planet to Upgrade Port trades are enabled. The Planet to Planet, Planet to Port and Port to Planet trades are disabled. If you try to run those nothing will happen.

Also, check out the Shipyard. Tarnus added something new there. ;)


Last edited by Panama Jack on Thu Dec 08, 2005 3:13 pm, edited 1 time in total.


_________________
PJ's Annoyingly Useless Blog
ADOdb Lite
Template Lite
Offline
 Profile  
 
 Post subject:
PostPosted: Wed Nov 23, 2005 1:47 pm 
Developer
Developer
User avatar

Joined: Wed Feb 19, 2003 6:07 pm
Posts: 2930
Sorry you can't use trade routes to move colonists to a planet or any other commodity. I just didn't have those things working like I wanted and didn't trust them but I wanted to have some new stuff for people to play with over the holiday while I was gone.

You will still have to move the colonists the old fashioned way.

Once I get back I will see about getting the other traderoute times uploaded. A reset is not needed to add them. But we may reset in a couple of weeks anyway.

I would like to appologise to everyone that tried templates other than default_paged and found out the trade routes failed. It was early morning when I reset and I forgot to copy the template files to the other templates. This should be fixed now.



_________________
PJ's Annoyingly Useless Blog
ADOdb Lite
Template Lite
Offline
 Profile  
 
 Post subject: Re: AATrade 0.30 Reset
PostPosted: Wed Nov 23, 2005 5:11 pm 
AA Trader
AA Trader

Joined: Wed Apr 14, 2004 1:02 pm
Posts: 217
Panama Jack wrote:
Also, check out the Shipyard. Tarnus added something new there. ;)


I feel the love. Thanks for listening guys...

+


Offline
 Profile  
 
 Post subject:
PostPosted: Thu Nov 24, 2005 9:11 am 
Site Admin
Site Admin
User avatar

Joined: Wed Feb 19, 2003 12:17 pm
Posts: 2619
SliM wrote:
Strange...looks like someone have podded me from my BIG PIO.. :cry:
When I`ve try to log in I see:" Your ship was destroyed, but your escape pod saved you and your crew. Click here to continue with a new ship."
And when I clicking get in i see:"You need to log in, click here."
But ranking shows that I`m online... :roll:
If It`s some kind of Bug, and it will continue, plaese remove my game account, later I`ll try to find some trading port again..... :evil:


Dunno yet. PJ's out of town till the weekend, and we have hollidays here so it maybe a little while before I can look into it. I'm thinking alot of my combat code got missed, but will look into it as I get spare moments. Please bare with us, as we have said many times... this IS ALPHA software, this is and will be problems, with out you the users helping us locate them, we would not be able to make the game as bug free as possible ;)


Offline
 Profile  
 
 Post subject:
PostPosted: Thu Nov 24, 2005 10:49 am 
AA Trader
AA Trader
User avatar

Joined: Sat Feb 12, 2005 3:20 pm
Posts: 207
Location: US.
dont forget debris. got to wtch out for that stuff... both good and bad. :)


Offline
 Profile  
 
 Post subject:
PostPosted: Thu Nov 24, 2005 6:14 pm 
Gamer
Gamer

Joined: Thu Nov 24, 2005 6:06 pm
Posts: 121
Can't wait to see it in true form... keep it coming!


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 6 posts ] 


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron