Okita wrote:
I would like to see bounties still in effect regardless of your rating. A lot of players take advantage of this rating system to prey on newbies like me.
As an attacker, you need to learn to balance your attacks. There still needs to be some adjustments on the rating system, but if you go in and just go insane as an attacker preying on all kinds of players you will find yourself either evil or good, then you have to deal with the larger players that are the opposing rating.
One of the things we have discussed is a floating rating. Once you lay back and stop attacking the rating would gradually move to neutral over time.
Another thing I would like to see is that as an opposing player gets attacked their rating would gradually move towards neutral as so a player can't utterly destroy someone that cannot defend themselves. Especially if their is a large score differential. I think the greater the differential the quicker the rating gets thrown back to neutral when that player is attacked.
I think with these types of changes we can leave the rating system in place.