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 Post subject: Sector Defense Change
PostPosted: Fri Jun 02, 2006 11:45 am 
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Joined: Wed Feb 19, 2003 6:07 pm
Posts: 2930
We have made another change to the Sector Defense.

Planets must be BASED before they can provide energy to support sector defense fighters. If your planets are unbased then any sector defense fighters in the sector will degrade.

This gives another reason to make sure your planets are based. :)

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PostPosted: Thu Jul 06, 2006 7:06 am 
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Joined: Fri Sep 16, 2005 9:25 am
Posts: 77
Location: Missouri
I wasn't sure where to post this so pardon if the wrong place.

But I needed to mention that the old sd of a past team mate STILL hasn't died off and it's been two weeks. I wrote in my blog about my last attempt to take it out of the sector and I am not foolish enough to try that again. I have sd there also so it is double stacked and all the planets in the sectors are either mine or a few have an indy there also due to the planet lvls. I am clueless what to do since I can't get in to upg or pull credits. The change to the damage lvls taken from trying to take out sd of a lower player combined with the fact that you can't pull credits or change production due to an indy in the sector has been a delimma. Advice please :)

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