fakecajun wrote:
Wow reset I didn't expected to reset so soon
...well I haven't really been really playing the last couple months due to work taking most of my time (10 am til 7 pm...sometimes till 9 pm,..yikes that's computer industry for ya, then I have that an Hour commute each way).
Anywayz the question: Well I had this Voy Hull since the first week I played. The Hull was 201....with damage it was in the 70 level. I never had a prblem with mines, I usually fly over them and never hit a single one. But then on the last 24 hours....was in the process of reclaming my indy planets I manage to constanly hitting the Indy's Minefields. Questions is ...was that a bug or a sudden change of rules?
Well it was technically a bug that let you float mines in a damaged hull. Ships with HUGE hulls damaged or not should never been allowed to float mines. The code was modified to use your normal hull size and not your damaged hull. What the plan is is when the new mine code is done, is to use the ship base hull plus the normal hull size to determine how many mines it might attract. For reality purposes about the only ship that should freely float mines should be a stealth
Man, it has been a while since ya played, I think that fix has been done for at least a month