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Logs
https://forums.aatraders.com/viewtopic.php?f=39&t=3155
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Author:  Valience [ Mon Nov 05, 2007 3:16 pm ]
Post subject:  Logs

Maybe rather than telling you that you lost a spy on your ship 500 times whenever you get podded it should say you lose 500 spies :P

Author:  Zoid [ Wed Feb 13, 2008 10:17 am ]
Post subject:  Re: Logs

:rofl:

Author:  Valience [ Wed Feb 13, 2008 7:25 pm ]
Post subject:  Re: Logs

:worried: not that that would apply to me more than others.

Author:  Valience [ Sat Mar 15, 2008 2:38 pm ]
Post subject:  Re: Logs

C'mon, it wouldn't be that hard to code, would it?

Author:  Tarnus [ Sat Mar 15, 2008 2:52 pm ]
Post subject:  Re: Logs

Valience wrote:
C'mon, it wouldn't be that hard to code, would it?


This coming from someone who didn't understand what cvs or svn was. Its like me hearing a song and saying val that can't be hard to play on violin would it :)

Author:  Valience [ Sat Mar 15, 2008 8:07 pm ]
Post subject:  Re: Logs

I was asking a question, that's all. :P And yeah, you can get an idea about how hard a song would be to play, but it's not always correct. It's the same here. It seems like it wouldn't be too hard, but I could be wrong.

Author:  Panama Jack [ Sat Mar 15, 2008 10:32 pm ]
Post subject:  Re: Logs

When your ship is destroyed the only person who is notified of dead spies are the OTHER players who have spies get on your ship. Your own spies are not reported anymore.

Author:  Valience [ Sun Mar 16, 2008 2:51 pm ]
Post subject:  Re: Logs

Oh, cool. Ok.

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