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 Post subject: More production changes...
PostPosted: Wed Dec 10, 2003 1:30 am 
Developer
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Joined: Wed Feb 19, 2003 6:07 pm
Posts: 2930
I have finally implimented fully the new production changes for planets.

Spy interest stealers steal from the entire cash on a planet.

Spy birth reducers kill colonists outright.

Spy production decreasers actually destroy a percentage of the goods, ore, organics, energy, torps and fighters.

Dignitary credit increasers only increase a percentage of the credits produced each time instead of adding a percentage of the entire amount of credits on the planet. So the more colonists making money the more the digs will increase what those colonists make.

Dig production increasers opnly increase the percentage of what the colonists produce each round (goods, ore, organics, energy, torps and fighters) just like the credit dig.

Plus the sched_planets.php has been spead up as well with these new changes.


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 Post subject:
PostPosted: Thu Dec 11, 2003 11:18 pm 
Site Admin
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Joined: Wed Feb 19, 2003 12:17 pm
Posts: 2619
Yes planets MUST be based for digs to get jobs.


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