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 Post subject: Planet Upgrade Form - Thanks
PostPosted: Mon Jan 05, 2004 11:03 pm 
AA Mega-Trader
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Location: Rotorua, New Zealand
I like the new planet upgrade form.
Easy 1 step upgrade of all units as well as the credit adjusts to suit your upgrade.
Thanks heaps :D



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 Post subject: Re: Planet Upgrade Form - Thanks
PostPosted: Tue Jan 06, 2004 12:12 am 
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aatradenz wrote:
I like the new planet upgrade form.
Easy 1 step upgrade of all units as well as the credit adjusts to suit your upgrade.
Thanks heaps :D


Hehe Thats a Tarnus Addition, had to practically beat it out of PJ ;)


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 Post subject:
PostPosted: Tue Jan 06, 2004 1:22 am 
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:P


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 Post subject:
PostPosted: Tue Jan 06, 2004 8:17 am 
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Like where? You will notice there is a % attached to the planet report as well as when you click on the individual planet.


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 Post subject:
PostPosted: Tue Jan 06, 2004 11:15 am 
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saykor wrote:
in Planet Report: Production
if I have a 100 planets and want to change energy producion on all planets from 10 to 20 i will want to have option to do this with one change. Very hard is to change this for every single planets from this menu. on every planet i need to select a energy field and write "20". why to not have total change. to write one single "20" and to have effect to all planets.

and not only for this. I ask for change in dignitarity menu and log.


Ahhh, make sence. Will put it on the list. But don't know how long it will be before it gets in the game.

What are you looking for in the Diginitay menu a way to dismiss all the dignitaries? ANd the Log?


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 Post subject:
PostPosted: Tue Jan 06, 2004 7:11 pm 
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shagz7 wrote:
it would nice to see the global transfer of everything on your ship that is transferrable to your planet as well... that'd be dandy! :)


This is already done. Just select the planet and all and it will move everything off or on it can fit.


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 Post subject:
PostPosted: Wed Jan 07, 2004 12:16 am 
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Sector Defence will never be traderouteable. We feel that you need to risk your ship to drop sector defence. And automating it makes it way too easy. SO don't expect this to EVER happen.


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 Post subject:
PostPosted: Wed Jan 07, 2004 8:15 am 
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saykor wrote:
for what risk you talk in my system with my sector defence if i want to increase it?


Regardless of ownership you should be limited on how fast you can fill a sector. If traderoutes were implemented there would be no way an attacker could thrive and this is all about balance. By not having sector defence built by trade routes a user has to fill his defence by hand and has to manage it.

Heres an example as both a builder and attacker.

As a builder.
I have built a sector, and someone has managed to penetrate and take out my SD. And has taken 2 of your planets while your online. Before you can get in and get your revenge he runs a "Trade Route" and fills it with SD essentially blocking you from retrieving your planet.

As an attacker
I can attack sector more easily as the player has not planned worse case senario for the size of ships in the game and has gotten lazy with thier sector D. If TR were enabled that player would have run a TR and filled to a point I could not take.

Again, you will NEVER see traderoutes of sector defence. So please do not ask for it again, it has been asked for so many times and we have explained why many times as well.


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 Post subject:
PostPosted: Wed Jan 07, 2004 10:17 am 
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Will look into it. Might implement some will have to talk with PJ.


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